Science and Technology

Summit explores the use of games in education

Victoria’s early childhood, primary and secondary teachers are set to learn about how videogames can help kids develop a passion for digital technologies.

Victorian Parliamentary Secretary for Education Judith Graley will open the 2017 Education in Games Summit, which is part of Melbourne International Games Week.

The Education in Games Summit involves teachers, games developers and academics sharing ideas about techniques to integrate digital technologies into the state’s curriculum.

During a series of panels and workshops experts will discuss how games play a key role in Victoria’s pre-school, primary and secondary curriculum including STEM, digital technologies and coding, art and design.

The 2017 Education in Games Summit is also hosting the Victorian Games and Apps Challenge (VGAC), a state-wide competition for students to create their own game or app.

In 2016, Victorian Premier Daniel Andrews visited the Microsoft offices in Seattle to discuss potential partnerships with Victoria around education, business and economic development opportunities.

From these discussions the Victorian Department of Education and Training and Microsoft developed the Victorian Schools Games and Apps Challenge for students.

Finalists will present their pitches to a judging panel, including Microsoft representatives, and the winners of the challenge will be announced later in the day.

The winner of 2016’s challenge, Jason Rising from Braemar College in Woodend, will be presenting the awards. Jason has just completed and released his game to the public, which explores the life of young people who experience anxiety.

He believes his game will build empathy and understanding in players.

Source: Vic Government

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